Based in Boston, MA
Make Sail is about making boats and riding them. It mixes realistic physics with a fantastical setting. Build something beautiful or ridiculous. Then hop from island to island picking up more parts and powers. Unless the wind rips your mast off or a fish eats you. Then you have to rethink your boat.
It's a love letter to the beauties of the sea and journeys of self-reliance.
Make Sail is a mix of the playful sailing adventures of Wind Waker, the immersion of simulators like Sail Away, and the ownership and creativity of construction games like Kerbal Space.
Make Sail is Ziba Scott and Luigi Guatieri's third collaboaration as Popcannibal.
Ziba's grandfather is a mathematician and hobbyist sailor. He taught him a bit of both. Luigi grew up around the islands of Greece and New Zealand.
We think there's a universal beauty to the places and movements we've been fortunate to experience. Make Sail was born of a desire to share something we love through games.
In November 2016, Popcannibal partnered with crowdfunding platform FIG to raise over $60,000.
- Procedural placement of handcrafted islands, pieces and creatures.
- Custom water buoyancy system which accounts for weight, shape, drag, lift and drafting.
- Combined wind and water simulations are realistic enough to perform real world sailing maneuvers such as tacking.
- Original, 45 minute, dynamically adjusting soundtrack
- Square sail! Lateen sails! Energy field sails! Propellers! Jets!
Logo & Icon
Make Sail on FIG
Read backer updates and more on FIG's site fig.co.
Popcannibal is a Boston based video game studio responsible for critically acclaimed games such as "Girls Like Robots" and "Elegy for a Dead World". Ziba Scott is the sole-proprietor. Collaborator Luigi Guatieri creates all of Popcannibal's art.
More information on Popcannibal, our logo & relevant media are available here.
Make Sail Credits
Code, Design, Business
Art, Additional Design
Sound Effects, Freelancer